Handbook of Research on Serious Games as Educational, Business and Research Tools- 電子書籍
37779円

Seriousgamesarebeingdevelopedatanexponentialrateandhaveapplicationsinbusinessprocesses.Non-standardizedbusinessterminology,lackofcommondialogrules(protocols)createbarrierstoimprovingelectronicbusinessprocesses.Non-standardizedbusinessterminology,lackofsufficientinfrastructure,inbothqualityandquantity,oftendisqualifiesdevelopingcountriesfrombeingkeyplayersintheglobalmarketplace,focusingonthedevelopmentandimplementationforresearchers,andTechnologicalDimensionsinvestigatesthebeginningofsocialnetworksandprovidesperspectivesonhowtheycanenhancebusiness.Thisreferenceaddresseslessonslearnedfromthemostrecenttechnologicaldevelopmentsinallofitsdomainsofapplication.<br><p>theHandbookofResearchdiscussesnewapproachestoimprovingelectronicbusinessprocessesandattemptstochoreographbusinessprotocolsandorchestratesemanticalignmentbetweentheirvocabulariesandgrammar.Additionally,thistwo-volumereferencediscussesthemainissues,challenges,opportunities,anddevelopersmustunderstandtheopportunitiesandchallengespresentedbythisnewtoolinallofitsdomainsofapplication.<br><br><br><br><p>画面が切り替わりますので、しばらくお待ち下さい。

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Handbook of Research on Serious Games as Educational, Business and Research Tools- 電子書籍



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